Gym Teams | Normal

Hey guys! I wanted to give this a go because I had a lot of fun doing the Galar Gyms posts last year, and I thought I might extend my reach to the rest of the Pokemon and the other types too. We might as well include Mega Evolutions too because why not? So every Pokemon across all eight regions are included!

This series was inspired by my good friend Tim’s series that he did over the course of 18 months. He outlined the following rules, and I added the fourth:

  1. No Legendaries or Mythicals allowed
  2. No duplicate Pokemon across two posts.
  3. The exceptions to the above rule is regional variants or form changes that change the type.
  4. The Pokemon can be level 50 maximum

Ambipom

I chose Ambipom as the key stat increase setter, coupled with Baton Pass to a more deadly opponent. I decided to give it the Focus Sash, just to make sure that it wouldn’t get knocked out too easily. In a pinch, I gave it the combination of Fury Swipes with the Skill Link Ability, to make sure that it can hit five times.

Ability: Skill Link

Item: Focus Sash

Moves: Work Up, Baton Pass, Agility, Fury Swipes


Slaking

Slaking is a big thorn in your side, and if Ambipom can set up right, is designed to be almost unbeatable, which is why it’s imperitave you take out Ambipom as soon as possible. I gave it Slack Off to regain some health, Yawn to cripple the opponent, Chip Away…because, and Aerial Ace to counter the Fighting-types that are inevitably going to rock up to this Gym.

Ability: Truant

Item: Leftovers

Moves: Slack Off, Yawn, Chip Away, Aerial Ace


Drampa

This is more of a ‘why not?’ kind of Pokemon here, and Drampa boasts a lovely Special Attack stat, so I went with that. Well, it’s not going in my Dragon team anyway…but I thought I’d give it a nice array of Special moves for coverage purposes to take out Drampa’s threats.

Ability: Berserk

Item: Dragon Fang

Moves: Dragon Pulse, Extrasensory, Flamethrower, Ice Beam


Raticate

The trick with my Raticate is to allow it to take some form of damage, and use Endeavor on the opponent to bring it to the same sorry end, while boasting a godly attack at the same time. This one’s gonna go hard, not go home. I mean, it’ll probably faint soon enough, but it’ll have put in some fine work.

Ability: Guts

Item: Life Orb

Moves: Super Fang, Endeavor, Swords Dance, Double-Edge


Staraptor

I realise now that I don’t have much in the way of type coverage, so here is Staraptor. I gave it moves such as Aerial Ace and Steel Wing, then Double Team for evasion purposes, and finally Roost, to regain some of that lovely HP!

Ability: Intimidate

Item: Sharp Beak

Moves: Aerial Ace, Steel Wing, Double Team, Roost


Mega Lopunny

I decided to give Mega Lopunny some varied physical moves at its disposal. As the last member of the team to be out, it might as well go all guns blazing, after all!

Ability: Scrappy

Item: Lopunnite

Moves: Drain Punch, Bounce, Iron Tail, Play Rough


2 thoughts on “Gym Teams | Normal

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