First of all, we’re not talking about Skylanders. I believe that Spyro was used to make Skylanders more profitable. Let’s move on!
Spyro the Dragon was quite a big part of my childhood. It’s what sparked an interest in dragons, and I’d watched a family member play it a while back. So I thought it’d be interesting, and I’d acquired Spyro 2: Gateway to Glimmer (normally called Ripto’s Rage but us Europeans are awkward). Needless to say, I thoroughly enjoyed the game and went on to buy Year of the Dragon. I realise that I’d done it in an awkward order so that I’d ended up playing the first game last, but I feel that Spyro the Dragon was more difficult than the other two, even to this day.
Looking back, I was definitely in a state of – I wouldn’t say addiction, but I was very much hooked on the game. As I mentioned earlier, it definitely began my fascination with dragons, though. I remember playing the game after school when I was in my final year of primary school (11 years old).
Then I was very disappointed with Enter the Dragonfly. Well at the time, not so much disappointed, but kinda deflated. The controls were clunky and there wasn’t a whole lot to do compared to its predecessors. As I found out later, it was due to a rushed production to get it released in time for Christmas, as well as development issues throughout the creation process. I’m not sure how I managed to defeat the final boss in that game. What I feel should happen with this game, because as it is a sequel to the original trilogy, is a complete reimagining. I’d like the plot to remain mostly intact, the only difference is expanding on it as you do different worlds. The mechanic of catching dragonflies with your bubble breath should also remain, as should the different breath types.
A Hero’s Tail was a good end to that part of the franchise, even if it didn’t get a lot of praise. My downfall was when my save was corrupted just as I was about to complete the entire game. I hadn’t really picked it up since.
The Legend of Spyro series took a different turn, that’s for certain. It focused a lot on Spyro’s alternated back-story and different combat mechanics, and less semi-open-world, as I like to label it as. It’s a very linear series, but it draws you in.
And now we come full circle to the Reignited Trilogy. This game encompassed the original trilogy, and I recently got to play it on the Switch. I was immediately amazed by how the game felt, and it definitely kept true to the source material. The remastered soundtrack was amazing (although you have the option to revert to the original), and some of the levels felt harder than previously – although strangely enough the boss fights felt simpler than original. It’s not a bad thing, just an interesting observation.
And before you ask – yes, Tree Tops is still the worst level to complete in the entire franchise.
I know it’s a shorter GSF, but there’s not a whole lot to say about a purple dragon. Plus I wanted to go through the franchise itself rather than focus on one game this time.